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Activity 1: Design Hunt

This activity is based on a maker-inspired thinking routine from Agency by Design called "Parts, Purposes, Complexities," which helps students slow down, carefully notice details, and look beyond the obvious.

Watch this video to find out more and give it a try. You can also print the PDF Y Chart below.

Printable Y Chart

Download PDF

Design Hunt Example

Activity 2: A Closer Look at Linkages

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Parts, Purposes, and Complexities (Puzzles)

For this next activity, apply the ideas from the Design Hunt from the previous activity to linkage number 2, shown on the left. Unlike the Design Hunt, which focused on only one object, this linkage is a system made up of several individual objects. 


This activity, also called Parts, Purposes, and Complexities from Agency by Design "helps learners slow down and make careful, detailed observations by encouraging them to look beyond the obvious features of an object or system. This thinking routine helps stimulate curiosity, raises questions, and surfaces areas for further inquiry." See below for the capacities that this type of activity promotes.



Looking Closely

  • Notice everything—Cast a wide net to capture all that you can observe.
  • Revisit—Look/listen/touch again, and see if you can find something new.
  • Use categories—Look for different kinds of features or components.
  • Juxtapose—Look at things side by side; compare, observe relationships.
  • Physically change perspectives—Look from high, low, far away, close up.



Exploring Complexity

  • Explore inner workings—Explore how things, ideas and systems work—what are their parts and interactions?
  • Explore points of view—Consider and take different perspectives: What different ways can you look at this?
  • Probe your own perspective—Examine your own assumptions and beliefs.
  • Look back and forward—Explore the histories and possible futures: How did this come to be? Where might it be going?
  • Tinker to explore—Take things apart, put things together, play around with how things work.



Finding Opportunity

  • Envision—Imagine what could be invented, or how things could be changed.
  • Reframe—Rethink, refocus, or re-define a problem, opportunity, or procedure; hack or repurpose how things work.
  • Source resources—Be proactive and creative about finding information, advice, and instruction.
  • Prototype and test—Make models and run tests; try things out to see what works.
  • Make (and draw) plans—Identify steps; sketch what things could look like and how they could work; illustrate ideas & processes.



Example Illustration of Linkage 2 + PPC

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